Penetrating the Secret Society of Interactive Agencies

Most business executives think of “Interactive” as a marketing channel. They see “digital” as part of advertising – a way to position brand and get people to buy things. That’s a lot like the notorious book The Game (bound in imitation leather) which provides dating tips for pickup artists. While tactics of psychological manipulation may produce […]

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Interactive Installation Advertising

These days, it’s easy to forget that the concept of “interactive” exists outside of a computer screen. But in designing digital interactive experiences, we shouldn’t lose sight of some of the tremendous physical interactive experiences that have been hugely successful. Here is a round of up some interesting interactive experiences in the “real” world from […]

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Consider Your Agency, Developer

As a developer considering employment at web development agencies/shops, you will have a lot of different things to think about. Work environment, location, coworkers, salary, etc. These are the three most important factors to consider: The Technologies Agencies generally work on software projects using a wide variety of platformas and technologies to meet the unique […]

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The Bike Design Project: 3D Printing & Interactive Bikes

Oregon Manifest recently enlisted 5 teams from 5 U.S. cities to compete in making the ultimate urban utility bike (Chicago, NYC, Portland, San Francisco, and Seattle). The “Denny” brought the Seattle team first place in the competition, and it’s one of my favorite new examples of incremental innovation. Winning means it is greenlit to go […]

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Unconventional. Stimulating. Now that I have your attention, here is what you missed around the Internet lately.

SOMETHING SURPRISING Recently secret vending machines started popping up around New York City with a reward for owners of the popular Nike FuelBand wearable fitness tracker. In exchange for 500-1000 FuelBand points (earned over the previous 24 hours) the FuelBox vending machine traded Nike merchandise like shirts, hats, and socks. Clues were released on Twitter […]

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The End Times

The beginning of a project: Is there a better time? “This is gonna be AMAZING!” You get SO MUCH done, “hey, we’re like HALF DONE, and it hardly took any time!” Let us not forget how great that feels, but that’s really taking care of itself, isn’t it? I want to talk about the end […]

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The Art of Obsolescence

Picking the right technology can be difficult. Technologies that are too new are expensive and unstable; technologies that are too old are unsupported and expensive for different reasons. Read on for an introduction to the considerations involved in selecting a technology.

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Agile Beyond Software: Pop Art and BnK used Agile Methods to Deliver Office Space On-Time and On-Budget

Since its start in 1997, Pop Art has employed a variety of project management styles in the predominantly waterfall / project management tradition, in order to get projects done on time, on budget, with high-quality. Over the past several years, though, as we have gotten more deeply into complex software development, most of our projects […]

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I wrote this blog post #likeagirl

We’re going to start this blog off with a little exercise. I’d like you to watch the two ads below, both of which were released in the last 6 months. As you watch them, think about what they have in common, and ways in which they are different. Carl’s Jr Always Things these two ads […]

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Google Glass and Unintended Consequences

When I was small, I threw a rock at my brother. I was quickly taken aside and reminded that if I did not think about the consequences the next time I decided to do something like that, there would be a wealth of unhappiness wreathed about my young frame. Profoundly repentant, I vowed to never […]

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